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LATEST PROJECTS

Cocos2D 
Game
Para: A Plane's Journey
Winter 2015 - present

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Led team of 5 developers in programming Cocos2D C++ racing adventure game for iOS and Android. Implemented vector field based wind, shader effects, and in-game level editor. Won Indie Prize at Casual Connect 2016; releasing in January 2017. Check out a gameplay video here.

Swift Game
Waterlilies
Winter 2014 - present

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 Programmed Swift relaxing maze/puzzle game with procedurally generated levels and monetization via AdMob. 200+ downloads on the iOS App Store.

CUAUV

 

Vision, Graphics, Controls
Fall 2013 - present

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Worked on software subteam in Python and C++ to implement computer vision algorithms, mission code, control algorithms, and visualizer for international RoboSub competition. Won 1st place in 2014 out of 39 teams.

MIT Splash

 

​Machine Learning & Audio Analysis
Fall 2013, Fall 2014

   

Taught 2 hour course to 60 high school students at MIT program. Covered machine learning techniques and Fourier analysis of audio waveforms. Check out the source code on Github.

Google Game Jam

 

​Sleepy Bob
Fall 2013

 

Developed parallax sidescrolling ragdoll game with Box2D.js for physics. 1st out of 8 teams of upperclassmen at a 24 hour hackathon held at Cornell. A video demo can be found here and the source is on Github.

PennApps
Hackathon

 

​Friend Finder
Fall 2013

 

Visting somewhere away from home, or just want to meet new people? Use Amigo to connect with Facebook and find other people you're connected with nearby (friends and friends of friends). Written and demoed at PennApps, a 48 hour hackathon held at the University of Pennsylvania. A video demo can be found here and the source is on Github.

SoftDev Project

 

​Portfolio Builder
Spring 2013

 

Worked in a small team to develop a streamlined portfolio builder; presented at Google NYC. The source is on Github.

SoftDev Project

 

​Music Visualizer
Winter 2012

 

Worked in a small team to develop a music visualizer in Python and Javascript. Personally implemented Fourier analysis of audio waveforms. A video demo can be found here and the source is on Github.

AP CS Project

 

Particle Physics Simulator
Spring 2012

 

Worked in a small team to develop a two dimensional particle simulator with the Lightweight Java Game LIbrary. Personally implemented Newtonian mechanics, fluid dynamics, and OpenGL particle rendering. A video demo can be found here and the source is on Github.

Statistics Study

 

On the Holism of College Admissions
Spring 2012​


​Performed a multivariate regression on data collected from 53 recent Stuyvesant graduates  to examine the effectiveness of a number of variables in predicting students' admission to a selective college. Obtained significant results and developed a policy that prospective applicants should follow. Read the full paper here.

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Algae Study
Dosage Response Curves of Nannochloropsis and Monochrysis lutheri to Sodium Phosphate and Urea 
Spring 2011
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Researched ideal environments for oil production from two algae species; presented at the US Naval Academy at a conference held by the NCSSSMST. Read the full paper here.
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